Big Wheels Studio | Sound design for gamesBig Wheels Studio | Sound design for gamesBig Wheels Studio | Sound design for gamesBig Wheels Studio | Sound design for games
  • HOME
  • STUDIO
  • GAMES
  • FILMS & COMMERCIALS
  • RED LIBRARIES BOUTIQUE
  • CONTACT
    • PRIVACY POLICY

Blog

Home ProjectPage 3

Ghost recon advanced warfighter 2

By bigADMIN | | Comments are Closed | 5 novembre, 2015 | 0

Ghost Recon Advanced Warfighter 2 is a game that belongs to Tom Clancy’s saga (the most important in terms of tactical shooter games), which is based on a series of fictitious facts that happen in Mexico City.

Travel to Mexico to wipe out your enemies

Your mission won’t only be to eliminate all the enemies that you encounter, but you will also be able to lead a group of soldiers that are under your control, something that makes the game slightly more difficult because we will always have to face the full sense of our teammates’ movements before starting the action.

Sound design by Frederic Devanlay for Big wheels studio and Red libraries

 

Ghost Recon Future Soldier

By bigADMIN | | Comments are Closed | 5 novembre, 2015 | 1

Ghost Recon Future Soldier

Armed to the teeth with unrivalled combat technology and cutting-edge military hardware, Ghost Recon takes you to the globe’s most deadly warzones to hunt down the highest value targets.

Sequence programming for the Tom Salta tracks for Ghost Recon Future Soldier

Splinter cell Pandora tomorrow

By bigADMIN | | Comments are Closed | 4 novembre, 2015 | 0

Tom Clancy’s Splinter Cell Pandora Tomorrow is a stealth video game is the second game in the Splinter Cell series endorsed by writer Tom Clancy.

The game follows the covert activities of Sam Fisher, an agent working for a black-ops branch of the National Security Agency (NSA) called « Third Echelon »

Lalo Schifrin provides the theme music for the game

Sound design by Frederic Devanlay for Big wheels studio and Red libraries

Farcry

By bigADMIN | | Comments are Closed | 2 novembre, 2015 | 0

Far Cry, due to the history of their development, do not have any significant shared narrative elements, but instead share a theme of placing the player in a wilderness environment where they must help fight against one or more despots that control the region as well as surviving against wild animals that roam the open spaces.

Recording and voice editing for US version of Farcry video game
Sound design for E3 trailer by Frederic Devanlay for Big wheels studio

Guy Savoy (La monnaie)

By bigADMIN | | Comments are Closed | 26 octobre, 2015 | 0

Guy Savoy (La monnaie)

French Chef

Music by Eric Serra

DOP: Jacques Ballard

Sound design by Frederic Devanlay for Big wheels studio

 

Rayman and the Raving Rabbid

By bigADMIN | | Comments are Closed | 5 octobre, 2015 | 0

Sound design by Frederic Devanlay for Big wheels studio

Rainbow six Vegas

By bigADMIN | | Comments are Closed | 5 octobre, 2015 | 0

Sound design by Frederic Devanlay for Big wheels studio

Music by Tom Salta

Ghost recon advanced warfighter

By bigADMIN | | Comments are Closed | 5 octobre, 2015 | 0

Ghost recon advanced warfighter

Sound design by Frederic Devanlay for Big wheels studio
Sound design for E3 trailers
Nominated as “Best sound design” at GANG and BAFTA Awards

Martin Solveig (I want you) video clip

By bigADMIN | | Comments are Closed | 6 septembre, 2015 | 0

Sound design by Frederic Devanlay for Big wheels studio

Music by Martin Solveig

La lisière

By bigADMIN | | Comments are Closed | 30 août, 2015 | 0

Sound design for short movie La Lisière
Directed by Simon Saulnier

Dans un avenir proche, au cœur d’une forêt du nord où règne l’anarchie, la jeune Hawa et son père survivent, comme beaucoup de réfugiés. C’est lors d’un vol de vivres que la vie de Hawa bascule. Elle perd ce qu’elle a de plus cher et s’engage dans un périple pour retrouver les voleurs jusqu’à la lisière de cette forêt.

12345

Recent Posts

  • Hello world!
  • A Single Blog Post
  • Great Blog Post
  • Single Image Blog
  • Image Blog Post

Recent Comments

  1. A WordPress Commenter sur Hello world!
Copyright 2015 Big Wheels Studio | All Rights Reserved
  • HOME
  • STUDIO
  • GAMES
  • FILMS & COMMERCIALS
  • RED LIBRARIES BOUTIQUE
  • CONTACT
    • PRIVACY POLICY
Big Wheels Studio | Sound design for games