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Jusant

By bigADMIN | | Comments are Closed | 3 novembre, 2023 | 0

JUSANT is a brand-new action-puzzle climbing game and a meditative journey to the top of a tall tower.

Challenge yourself at your own pace, explore different paths, and unravel the secrets from a bygone civilization.

Foley and Sound design by : Frederic Devanlay for Big wheels studio and Red libraries.

Winner at french Pegases 2024 as « BEST SOUND DESIGN »

As Dusk Falls

By bigADMIN | | Comments are Closed | 17 novembre, 2021 | 0

As Dusk Falls,

One town. Two families. three decades of secrets.

As Dusk Falls is an original interactive drama from INTERIOR/NIGHT that explores the entangled lives of two families across thirty years in small town Arizona.

Starting with a robbery-gone-wrong, the choices you make will have a powerful impact on the characters’ lives in this epic story of betrayal, sacrifice and resilience.

Foley by : Frederic Devanlay for Big wheels studio and Red libraries

Twin Mirror

By bigADMIN | | Comments are Closed | 16 septembre, 2021 | 0

Twin Mirror,

Sam Higgs was done with Basswood, West Virginia, but it seems it wasn’t done with him. When the former investigative journalist returns to his hometown to say a final farewell to his best friend, it soon becomes clear that there are more chapters to be written in his troubled history.

Sound design by Frederic Devanlay for Big wheels studio and Red libraries

DO, RE, MI

By bigADMIN | | Comments are Closed | 16 septembre, 2021 | 2

DO, RE & MI are three birdie best friends who live in Beebopsburgh, a town as musical as its inhabitants.
From the piano keys sidewalk to the beat-notes bushes, music is its own character in this show and it’s everywhere!
DO, RE & MI is a preschool series about music, emotion, inspiration, joy, frustration…and three birds whose love
of music and adventure makes them best friends! Together, they go on kid-relatable adventures,
with each adventure ramping up into an original song.

Sound design by : Frederic Devanlay for Big wheels studio and Red libraries

Tell Me Why

By bigADMIN | | Comments are Closed | 24 septembre, 2020 | 0

Tell Me Why is the latest narrative adventure from DONTNOD Entertainment, the studio behind the beloved franchise Life is Strange. In this intimate mystery, reunited twins Tyler and Alyson Ronan use their special bond to unravel the memories of their loving but troubled childhood.

Set in the fictional town of Delos Crossing, Alaska, Tell Me Why features a cast of intriguing, true-to-life characters and mature themes. As you interact with memories of the past, you will make choices that determine the strength of the unique bond that Tyler and Alyson share—and shape the future course of the twins’ lives.

Sound design by Frederic Devanlay for Big wheels studio and Red libraries

Life is Strange 2-LIS2

By bigADMIN | | Comments are Closed | 9 novembre, 2018 | 0

Life is Strange 2

Two brothers Sean and Daniel Diaz, 16 and 9, are forced to run away from home after a tragic incident in Seattle. In fear of the police, Sean & Daniel head to Mexico while attempting to conceal a sudden and mysterious supernatural power.

Life on the road is tough and now totally responsible for his much younger brother, Sean begins to realize that his decisions will impact their lives forever…

Captain Spirit :

In The Awesome Adventures of Captain Spirit, you play as Chris, an ordinary 10-year old boy who dreams of being a superhero. Chris has a big imagination that will take him on all sorts of adventures, but on this particular Saturday something truly extraordinary will happen to him…

Sound design by : Frederic Devanlay for Big wheels studio and Red libraries

Vampyr

By bigADMIN | | Comments are Closed | 2 juin, 2018 | 0

Vampyr

Roam the streets of a London devastated by disease.

An action-RPG with a twilight atmosphere, developed using the Unreal Engine 4.
Emerging from the swirling chaos, a tormented being comes back to life. Take on the role of an eminent doctor recently transformed into a vampire, who seeks to understand his new condition as a drinker of blood. His quest, guided by intuition, discovery and ordeal, will be punctuated with death and drama as he attempts to stave off the irrepressible thirst pushing him to take the lives of others.

Who will you sacrifice? Who will you save? How will you live with the consequences of your choices? Your decisions will shape your fate as you cling to what’s left of your humanity while delving into the mysteries surrounding the origin of the Spanish Flu.
Explore the sinister atmosphere of London at the start of the 20th Century during the worst epidemic in modern history. Play as a powerful and tormented Vampire, determined to pierce the veil of secrets surrounding your new nature: still a man of science, you are now also a creature of the night, and your cruelest combat will be with yourself.
Create your own style of combat using a wide choice of weaponry and vampiric skills to confront a unique and varied bestiary. Hunt down human prey to feed, but be careful, as your choices will have a significant influence on your development and may forever seal the fate of London.

Sound design by Frederic Devanlay for Big wheels studio and Red libraries

Dishonored 2

By bigADMIN | | Comments are Closed | 12 novembre, 2016 | 2

Dishonored 2 and DLC, death of the Outsider

Takes your protagonist, Corvo Attano or Emily Kaldwin, to the coastal city of Karnaca where the choices you make will have significant impact on the world.

If you played the first Dishonored, why not play as Emily during your first playthrough of Dishonored 2? She’s the new playable character and has a completely different suite of supernatural abilities to Corvo.

  • Always look around for alternate pathways: side alleys, back doors, unlocked windows, overhead balconies, rooftops, tunnels (for rats), or waterducts (for fish).
  • Play through our little Tutorial to get a feel for the mechanics. It also sets up the fiction a bit.
  • Note that for almost all the combat moves, we’ve added nonlethal versions. (Combat choke, drop attack, slide takedown, et al.) You can play the entire game without killing.
  • Change difficulty whenever you want. If you’re an advanced player or really into stealth, play on Hard.
  • Give the stealth approach a shot. Sneaking, playing nonlethally, or even ghosting the missions adds even more tension and drama to situations.
  • Our stealth model is mostly based on enemy view cones and occlusion. Darkness only matters at a distance, making you more hidden. Up close, enemy facing and field of view matters most. (Stay behind them or behind something that blocks their line of sight.)
  • Don’t forget to lean! If your body is behind something like a wall, you can lean out to peek ahead.
  • Look up! Go vertical when you can, along ledges, rooftops, pipes, etc. You can often sneak past an encounter that way or find an alternate entry or path.
  • Unless you’re trying to get a Ghost Achievement for never being detected, resist the temptation to immediately load a save if you get busted while playing stealth. Play it out and see what happens.
  • Distract enemies with sound by throwing a bottle or setting an alarm clock.

A sound effect interview

Sound design by : Frederic Devanlay for Big wheels studio and Red libraries

Primal legends

By bigADMIN | | Comments are Closed | 22 mars, 2016 | 0

Primal legends

Get ready to become a Legend! Assemble and rally an army of heroes through the challenges of the devastated and magical world of Theria. Vanquish opponents in real time PVP and reach the top!

Primal Legends is an upcoming mobile Strategy RPG game in which you must assemble an army to fight through PVE and synchronous PVP modes. The game boasts an innovative combat system, combining classic match-3 mechanics with turn-based strategy gameplay.

Master your army and become a Legend alongside your friends Overcome multiple challenges in more than 150 levels. Combine the powers of hundreds of heroes and adapt your strategy to triumph over your enemies. Craft a unique gameplay experience by evolving and mastering your army!

Music by Pascal Morel

Sound design by Frederic Devanlay for Big wheels studio and Red libraries

Citroën C-Elysée

By bigADMIN | | Comments are Closed | 11 décembre, 2015 | 0

Citroën C-Elysée

Sébastien Loeb

Production Company: Standard Films
Producer: Julien Pasquier
DOP: Julian Hohndorf

Sound design by Frederic Devanlay for Big wheels studio

 

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