Far Cry, due to the history of their development, do not have any significant shared narrative elements, but instead share a theme of placing the player in a wilderness environment where they must help fight against one or more despots that control the region as well as surviving against wild animals that roam the open spaces.
Recording and voice editing for US version of Farcry video game
Sound design for E3 trailer by Frederic Devanlay for Big wheels studio
